AutoDesk Maya 2017- Download

Category Graphics & Design
Vendor Autodesk
Operating System Windows 32/64 bit
Language English, Norwegian

Medialess download file. You will receive a link and serial or activation instructions within 5-10 minutes of purchase via email from our server. You may save setup file to disk to maintain your own backup copy. 

Product Information
Product Name Maya 2017 
Version 2017
Manufacturer  AUTODESK
Manufacturer Part # 657I1-WW9613-T408-VC
Product Type Single License
Platform  Runs on Windows Runs on Mac Runs on Linux
Shipping Method Digital delivery

Begin your journey into the world of 3D graphics and animation

Building on its foundation at the core of many modern production pipelines, Maya 2017 software offers next-generation display technology, accelerated modeling workflows, robust new systems for handling complex data, and inspiring new creative toolsets to help content creators stay ahead of their competition.
With an expanded, integrated modeling feature set that helps increase modeling efficiency; an intuitive new Grease Pencil for blocking out and marking up animation; and innovative new Paint Effects surface and volume attributes, Maya 2017 helps both improve productivity and put creativity back at the artists' fingertips. Moreover, the Maya 2017 DirectX Shader, together with enhancements to Viewport 2.0, enable artists to work in a high-quality real-time environment that closely matches final output. And, with the Scene Assembly tools, File Path Editor, and URI support that make building and managing large and complex worlds easier, Maya 2017 helps artists, TDs, and developers create the stunning content they need to exceed the expectations of today's sophisticated audiences.


Next-Gen Viewport Display and Shading
Artists can now take advantage of the power of Microsoft DirectX software to help create and edit high-quality assets and images in less time, with the new Maya 2017 DirectX Shader. Using the next generation of viewport display and hardware rendering technology, DX11 Shader offers artists real-time, centralized, easy-to-control shader effects: crack-free tessellation, vector displacement maps, translucence, reflections, and shadows. The DX11 Shader is built with a new API that exposes DirectX 11 natively in Maya 2017 with HLSL (High Level Shading Language) support. DX11 Shader is only available on the Microsoft Windows 64-bit operating system.
Accelerated Modeling Workflows
Building on technology from the well-known NEX toolset from dRaster, Maya 2017 delivers an expanded, integrated modeling feature set that offers an accelerated workflow for modeling. A new Modeling Toolkit panel presents a streamlined environment that enables artists to access new selection, transformation, and mesh-editing tools in one place for increased efficiency. With topology-based Symmetry tools that enable artists to work on posed meshes; a Quad Draw tool that facilitates re-topology workflows; and a Multi-Cut tool that combines both Split/Cut Faces and Insert Edge Loop tools in a single operation, the Modeling Toolkit helps artists work faster and achieve higher quality results. Moreover, the overall improvements to workflow efficiency, accuracy, and speed help make polygon modeling in Maya 2017 an enhanced experience. In addition to the new Modeling Toolkit panel, a new Polygon Reduction algorithm offers a faster and more efficient method for reducing mesh complexity by removing unneeded vertices without affecting the object's basic shape.
Scene Assembly Tools for Smarter Data
Creating large, complex worlds is now easier in Maya 2017. Building on the Open Data platform, the Alembic open source exchange format, and File Referencing, Scene Assembly tools provide a mechanism for representing production assets in Maya 2017 as discrete elements, each with complete support for multiple representations. Artists can easily swap between different representations for example: varying levels of detail, enabling them to select the most appropriate compromise between fidelity and performance for the task at hand. Edits can be applied, animated, or queried at any level in the scene assembly hierarchy, while overrides on Assemblies can be tracked via an improved Edits system, helping facilitate collaborative workflows across production departments. A robust API enables studios to customize the toolset to create completely proprietary solutions.
Grease Pencil
Now artists can quickly block out and mark up animation directly within the 3D scene using one of the most natural tools available- the Grease Pencil. Artists can draw directly into the viewport to capture poses at key frames, and view in-between transitions as cross-fades. The pencil strokes are automatically stored as an image plane sequence, enabling artists to use them as reference while creating 3D animation. In addition, directors and other stakeholders can use the Grease Pencil to mark up performances and record their input in the form of notes for their animators, without themselves requiring knowledge of the 3D application.
New Paint Effects Surface and Volume Attributes
Artists can now control how Paint Effects strokes react with surfaces, volumes, and each other. Surface Snap helps make sure that tubes grow from the nearest point on the surface at their base. Surface Attract causes tubes to wrap around or cling to a surface. Surface Collide helps prevent tubes from interpenetrating surfaces, while Make Collide can be used to make Paint Effects strokes appear to be pushed by a surface. Occupation is based on a Space Colonization algorithm that helps avoid self-collisions, and can be used to cause tubes to grow over a surface or into a volume. Together, these attributes can be used to more quickly and easily create a wide range of natural effects that would be very difficult and time-consuming to create with conventional methods. Just a few examples are: Vascular networks, electrical sparks, flowing water, clinging vines, contained plant growth, and footsteps on grass.
Focus on Workflow
With the understanding that small things can make a big difference, Maya 2017 addresses certain workflow obstacles identified as high priority by customers. Highlights are: support for respecting surface curvature when inserting or offsetting edge loops; an enhanced Bridge Tool that enables the merging of adjacent edges; and attribute filtering in the Attribute Spreadsheet.
Viewport 2.0 Enhancements
The high-performance Viewport 2.0 now supports many more native Maya 2017 shading nodes: the 2D Texture nodes Bulge, Cloth, Mountain, Noise, and Ramp; the 3D Texture node Snow; and the Utility nodes Add Double Linear, Clamp, Condition, Contrast, Mult Double Linear, Plus Minus Average, Sampler Info, Set Range, and Vector Product. In addition, textures are now displayed at significantly higher quality, thanks to new support for improved texture filtering. Moreover, the mental ray viewport UI is now implemented in Viewport 2.0, so artists can view image-based lighting spheres and photon map visualization.
Extended Clip Matching in Trax
Clip matching has been extended in Maya 2017 to support clips driving complex rigs with IK and constraints, as well as FK skeletons, with the ability to define multiple offset objects. Animators can now interactively modify clip rotation and translation pivots, resulting in improved clip blending. Workflows have also been streamlined and simplified.
Node Editor Enhancements
A number of enhancements to the Node Editor-grid display, grid snapping, custom grid and background colors, better hotkeys, and improved name display-combine to provide an improved user experience and greater productivity.
File Path Editor
The new File Path Editor in Maya 2017 enables artists to quickly diagnose broken file paths and to fix them in a clean and easy-to-use UI. The editor lists the nodes that use external files: textures, image planes, references, and audio files. When a file path is broken, the artist can quickly relocate the file - or search recursively for the file within a directory structure. Paths can even be set to nonexistent files, in preparation for hand off to another user who may have a different directory structure.
URI Support
New URI support in Maya 2017 enables Maya 2017 to access files on non-standard file paths: web URLs, database entries, cloud storage, Globally Unique Identifiers (GUIDs), or certain other proprietary storage schemes. Used in conjunction with the new scene assembly tools, this offers a powerful new way of working with non-local data. URI support has been implemented as an API, so developers can teach Maya 2017 about any URI scheme required.
Joint Centering and Symmetry
Artists can now automatically center joints in a model using the new Snap to Projected Center snapping mode. This is particularly useful for creating skeleton joints and joint chains, but it can be used when creating or manipulating any object type. In addition, new options in the Joint Tool settings enable artists to automatically create symmetric joints and joint chains.
PySide Support
Support for the PySide Python Qt binding provides another option for developers wishing to develop graphical user interface components using Python programming language. PySide is included by default with the Maya 2017 installation.
Improved Inline Help
Artists can get up to speed with new features more easily with a new option to highlight them in the user interface. In addition, in- view messages are now displayed in the Maya 2017 view panel for a number of tools, modes, and operations, in order to provide readily-accessible help in context.
System Requirements
CPU 64-bit Intel or AMD multi-core processor
Disk space 4 GB of free disk space for installation
Memory (RAM) 4GB of RAM (8GB recommended)
Operating System(s) Windows 7 (SP1) 
Windows 8.1 Pro 
Windows 10 Pro 
Mac OS X 10.9.5 
Mac OS 10.10.x 
Mac OS 10.11.3 
Red Hat Enterprise Linux 6.5 WS 
CentOS 6.5 Linux
Additional Info
Solution Maya 2016 software is supported on 64-bit operating systems and at a minimum, requires a system with 64-bit hardware
Graphics Hardware Refer to the Maya Certified Hardware page for a detailed list of recommended systems and graphics cards
Browser Apple Safari web browser
Google Chrome web browser
Internet Explorer web browser
Mozilla Firefox web browser
Pointing Device Three button mouse
Import File Formats Maya binary (.mb)
Maya ASCII (.ma)
Maya IFF (.iff)
STEP (.stp, .step, .ste)
AutoCAD DXF (.dxf)
IGES (.igs, .iges)
Alias StudioTools (.wire)
OpenFlight (.flt)
Export File Formats Maya binary (.mb)
Maya ASCII (.ma)
Maya IFF (.iff)
AutoCAD DXF (.dxf)
IGES (.igs, .iges)
Alias StudioTools (.wire)
Wavefront (.obj)
RenderMan (.rib)
OpenFlight (.flt)
VRML (.vrm, .vrml)
RealTime Game format (.rtg)
Game Exchange 2 (.ge2)
Macromedia Shockwave 3D (.w3d)
AutoDesk Maya 2017- Download
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  • Manufacturer: AutoCad/Autodesk
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Price $699.99
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